Basic Level Blocking
For level blocking I have added a cinemachine to the player with a confiner so it won't show the out of bounds, just like we learned in the tutorials. I also added a tilemap collider to the outside and to the water tiles, so the player can't impersonate the big L (Lord Jesus Christ) anymore. Additionally, I like how the player object overlooks the edge of the dock.
I have made a start on my own sprites, although honestly the shore sprite is pretty much a recolour of the placeholder I was using. I got the green grass and an animated grass sprite for ground diversity (flowers coming soon). The player sprite patch should be coming soon.
So, yeah, not much added. We're planning on the next update being so big that it's bursting at the seams with content and new features. And maybe a couple of fish, even!
Files
Real World Fishing
Fishing at its' core. A true angler's dream come to life.
Status | Released |
Author | levisgames |
Genre | Action |
More posts
- Documentation + User GuideOct 15, 2023
- User Interface / PolishOct 01, 2023
- Enemies / Interaction / PuzzlesSep 24, 2023
- Player MovementSep 10, 2023
- Real World Fishing design outlineAug 27, 2023
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