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Devlog
Real World Fishing
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Devlog
Documentation + User Guide
October 15, 2023
by
levisgames
REAL WORLD FISHING CONTROLS: [WSAD] - MOVEMENT [Z] - ZOOM [SPACE] - CAST/REEL IN GUIDE: Upon starting a new game, move your character to the lake and cast your line into the water, if you are lucky yo...
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User Interface / Polish
October 01, 2023
by
levisgames
So, I'm definitely way behind schedule. I just got the framework done for my fishing. As you can see it's pretty basic. You throw the line in and the dark spots in the water enter its' radius and foll...
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Enemies / Interaction / Puzzles
September 24, 2023
by
levisgames
So this week I really should have my whole fishing mechanic completed but it's not. I am hoping to have that completed next week. Instead I've been trying to create my own sprite assets, which I have...
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Basic Level Blocking
September 17, 2023
by
levisgames
For level blocking I have added a cinemachine to the player with a confiner so it won't show the out of bounds, just like we learned in the tutorials. I also added a tilemap collider to the outside an...
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Player Movement
September 10, 2023
by
levisgames
Player movement is not important in my game for any reason other than positioning yourself before casting your line, so I am just going to use the 8-way player movement method we learned in the practi...
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Real World Fishing design outline
August 27, 2023
by
levisgames
Working Title Real World Fishing Concept statement Real World Fishing is a video game which depicts the struggle between man and fish. Battle with exotic fish to prove your worth. Collect the high sco...
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